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- SDEF
-
- /*SINED weapon_ip36 (.3 .3 1) (0 0 0) (0 0 0)
- IP36 - World Model
- */
-
- // Model Commands
- //path models/nuke_w
- path models/nuke2_w
- origin -10 0 0
- scale 0.5
-
- // Base Model
- //rlaunch_w_base.sbm
- nuke_world.sbm
-
- // Skins
- //normal rlaunch_w_base.tga
- normal nuke_w_01.tga
-
- // Normal Animations
- //idle1 rlaunch_w_idle.SAM
- //fire1 rlaunch_w_fire.sam
- idle1 nuke_world.sam
-
- //
- // Define model group areas
- //
- //id 200 group weapon bone barrel 0 180 -90
- id 99 group weapon bone barrel 0 180 -90
-
- //
- // The initialization section
- //
- !init:
-
- // Class Setup
- server classname IP36
- server ammoclipsize 1
- //server kick 100
-
- // Sound Aliases
- server respawnsound
- server aliascache snd_pickup "weapons/pkup/pkup1.wav"
-
- // Icon and Inventory Name
- server iconname "w_nuke"
- server itemname "IP36"
-
- //
- // The main section
- //
- !main:
-